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DCL
:
GRPH1
1 Summary
Introduction
Device and Frame
Coordinate System and Transformation
2-D Normalization Transformation
Types of Coordinate Systems
Map Projection
Parameters for Normalization Transformation
Settings in a U-Coordinate
3-D Normalization Transformations
Types of Coordinate Systems
Parameters for 3-D Normalization Transformations
Settings of Coordinate System
Perspective Transformation
Parameters for Transformation
Settings for Perspective Transformation
Output Primitives
Line Indexes
Line Types
Tone Pattern Indexes
Interpolation and Clipping
Caution on Clipping Tone Patterns
Layout